How to make Horologium Core Mods? 1) Create new Unreal Engine project; 2) Create next folders (in root - content folder): - HorologiumMods\StartScreen - HorologiumMods\Lobby - HorologiumMods\Gameplay 3) Depending on where you want to execute your mod, create Blueprint - Actor in StartScreen/Lobby/Gameplay folder & name it BP_HorologiumMod_{Number} Number - any number starting with zero, up to 255 (256 modding slots in total) 4) Fill recently created blueprint with all the logic you want to implement, cook for windows & package in to .pak, HorologiumCore will auto detect your mod & load it up HOROLOGIUM CORE ISN'T COMPATIBLE WITH HOROLOGIUM TRAINER (ALL VERSIONS UNDER 2.0.0), MAKE SURE TO DELETE HOROLOGIUM TRAINER BEFORE INSTALLING